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DOTASG 1vs1 friendly tournament again.

Sunday, September 25, 2005
DOTASG 1vs1 Online Friendly.

Date:1st Oct, Sat night starting 10pm to 3am (Sun)
Player(s): 1 vs 1 (2 rounds, Home and Away game)
Game Format: AP mode.
Version: 5.84C

Registration Fee: FREE
Prize: BRAGGING RIGHTS!!! 2 x WOW posters and 1 x Tribes Vengence

Registration closing date: 28th Sept 2005 (Wednesday)

This is a great chance to know who the best pokemon trainer is. Err...oppz. Sorry, I mean DOTA hero user. You can prove at last that the hero you use does not sucks and it will owned all other heroes. So stop having saliva war on which is the best DOTA hero or who has pro 1 vs 1 skills. PROVE IT with your action. Take part in our friendly mini compy now.

How to register?
Email to dotasg@yahoo.com.sg with your:
Full Name:
Nickname:
IC:
Email:
MSN:
Mobile:

Any registration with missing information will be rejected, so remember to put in all needed information fully.
Don't send me any other redundant stuff like your naked photo. Unless you are a pretty babe and are sending me a photo of that. If not, sorry I am not interested. Haha.

Winning Conditions?
One round will end when.
Either A: Completely destroy opponent’s Tree/Throne.
OR B: You opponents accumulated 3 deaths (die to either creep, towers, heroes and etc.)

Game Rules and Regulations.
1) Players will play 2 matches, one home and one away.

2) Home side player will start 1st round , he/she will (a) Host game, (b) Play on sentinel side (c) Make hero selection first. Hero selection must be done before game starts. Home side is defined by player named on the left hand side in the matchup chart. Example if PPG vs CHOLE, then PPG will start round 1 as home side in round 1, then as away side in round 2.

3) No taking of any runes.

4) No moving or retreating via any side/mini lanes, only valid movement path area is defined by the yellow area in the DOTA mini map below.

5) No moving to secret shop other than buying items. The valid movement path area defined by pink area.



6) Even blinking and teleporting are to be done within the yellow and pink path area (rule 5 applies for blink and teleport also).

7) Creep luring is not allowed.

8) No exploitation of bugs, like blinking into tavern, no using Sandking to cast spells from below and blah blah blah. You all should know what are the bugs that can be exploited and what are not. If unsure, ask before you start game. No stupid excuse like I dunno and accident will be entertained.

9) Backdooring is allowed, eg. skipping towers or buildings.

10) Start Money is $1700, only a single observer or judge is allowed to be observing the game any side. If judge or observer is not present, then a computer player is to be added to any side without any obs judge.

How to know who to fight and when?
The match-up schedule will be put up on DOTASG.BLOGSPOT.COM by Friday night.

10 minutes before your scheduled game's time, please kindly proceed to channel #DOTASG in galaxynet and wait for your opponent to setup the game. Alternatively, you can try to contact your opponent via msn.

Any player who did not turn up on time will be given game lost unless there is valid and acceptable reason.

Tournament Format?
Confirmed players will be broken up into small groups to play in mini league. Winners from each mini league will then proceed to the KO stage. The pokemon master...oppz again...I mean the DOTA champion will be the final survival in the KO stage. Of cause, he/she can start bragging straight after that.

How to report results properly?
Upon receiving the score and replays of both home and away games by the winner of both round to DOTASG's email, the score will be locked in and recorded by DOTASG’s game admin if there are not further dispute.

Replays are to named as PlayerA_vs_PlayerB_RoundNumber.
Example, PPG vs CHOLE matchup, then two games are to be save as PPG_vs_CHOLE_R1 and CHOLE_vs_PPG_R2

Scores are to be reported in email's title as PlayerA vs PlayerB (score:score).
Example , PPG vs CHOLE matchup, PPG won 2 game and the score would be reported as PPG vs CHOLE (2:0)

For games that are draw with each player winning one round, then it's the left hand side player's duty to send in replay. Replays not sent will result in 0 score for that player. Intentional non submission of draw result will cause that player to be put into hall of shame and be punished with game loss for next game or even disqualification.

Any results reporting email that is sent without both the replays and the socre will be void (no score for both players) for that matchup.

Please feel free to bring it up in our comment section or email to dotasg@yahoo.com.sg if you have any questions.
posted by DotaSG_PaPa at 8:36 PM